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The Witcher 2 – Hotfix 1.35 released!

We have just released a Hotfix addressing certain issues that might have been caused by the Patch 1.3. Major problems addressed by this hotfix include: shadows not being displayed correctly in 3D Vision and Steam achievements not being registered. Full list of changes and more information about the hotfix itself can be found here.

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Forums – Launch!

It’s been quite some time without official forums here at Today we present to you, our brand new message boards. We are aware that certain things still might not be perfect, however we are going to work on improving them as well as adding new features at the same time. If you had an account on our previous forums, you can just use your old account details to login and start posting immediately. If you haven’t, you will be required to register. Once again, we would like to welcome everyone and we hope that you will enjoy your stay here:).

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Have you already checked what the GOG Monk has for you?

We have a special treat waiting for everyone who wins a game of dice with the GOG Monk that can be found in Flotsam’s Tavern in Act 1 of The Witcher 2. Make sure to check the reward that he’s prepared for you. More details at

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The Witcher 2 available in stores in Japan starting today!

It’s a happy day for all of our fans in Japan. CD Projekt RED is very pleased to announce that The Witcher 2: Assassins of Kings, a fully immersive non-linear RPG has just been released there and is officially available for sale everywhere in the Land of the Rising Sun. The game is being published by Cyberfront and all the information about the title can be found on its newly launched website.

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Geralt’s Sculptures – Shipping information

Replacement busts have gone out! Everyone who contacted us before June 30th should be getting their brand new Geralt’s sculpture within next 3 weeks. Please note that the shipping periods may vary, depending on your country of residence. We also hope that you enjoy our small gift included in the package to make up for the inconvenience.

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Patch 1.3 is here!

The long-awaited patch 1.3 is finally here. We apologize it took so long, but we had to make sure that all of the issues were addressed accordingly. The update includes a plethora of fan-requested improvements, including difficulty adjustments for the game’s Prologue, support for a variety of aspect ratios and a host of other gameplay tweaks and fixes. Next to the long list of changes, this update also brings along free DLC – a quest called “A Sackful of Fluff”. Steam patch will become available at later time.

NOTE: Please keep in mind that all of the fan-made modifications are incompatible with the newest update. Make sure to uninstall them to avoid in-game issues. We apologize for the inconvenience.

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New Video Material – Summer Conference 2011

We have just added new footage from the CD Projekt RED’s Summer Conference to our Videos section. If you missed our broadcast in June, or simply would like to re-live those epic, L.A. moments again, here is your chance to witness the announcement of the Xbox 360 version of The Witcher 2: Assassins of Kings.

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Forums – Work in Progress

Just like we promised, here are some work in progress materials from our upcoming forums. We don’t want to reveal everything yet, but you can have a quick look at the home screen with categories list along with the subscribed threads section. We blurred out certain areas to leave room for speculations about the forums content.;) Thoughts?

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New Video – Motion Capture in The Witcher 2

We have just added a new behind the scenes video, which focuses on how we created motion capture sequences in The Witcher 2. By watching this footage you can learn about the technique of motion capture and see how some of the in-game cut-scenes were prepared. Watch Michał Krzemiński, CD Projekt RED Producer and Tomasz Kurgan, Motion Capture Specialist from Alvernia Studios explain in detail what it takes to complete this process and implement it into a computer game. The movie is available here.

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Patch 1.3 Changelog

Patch 1.3 is not quite here yet, but we would like to show you an early changelog with the fixes and amendments that will be implemented in the nearest update. There is still no ETA on its release so please bear with us and stay tuned for more information. You can read the changelog here.

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16 Endings – We Have a Winner!

Remember when, during our Spring Conference, we announced that the first person to send us save files with all 16 endings would receive a special gift? Guess what? It just happened! Let’s all give a round of applause to Guipit, a gamer from the Philippines, who is officially the first player in the world to see all 16 endings of our game. As promised, Guipit will be receiving a very unique, one-of-a-kind t-shirt (as shown in the picture) as a reward for this impressive achievement. Congratulations on your hard work and determination to pull it off. Kudos from the whole RED Team. All hail Guipit!

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Official Forums: Update

We’d like to apologize to all of our fans for the lack of official forums. We know you would have loved to have a place to hang out and talk about your love for our game on its release date, and apologize that even a month after release the forum is not in place. Unfortunately, we’ve run into some problems with the initial contractor and were forced to hire another so that we can get the new message boards up in a timely manner. When will this be? We are aiming to launch our official forums in the last week of July and next week we will try to post some work in progress materials. We promise to keep you updated on our progress on the forums, and we appreciate your patience.

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