CD PROJEKT RED

The industry leader in creating role-playing games.

Animator

  • Creating high quality animation assets with low turnover time.
  • Reporting animation wip’s and doubts to the Animation Lead.
  • Solving everyday problems.
  • Preparation of keyframe animation assets.
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Animator

  • Creation of high quality key-frame animations.
  • Implementing animation assets in Unity engine.
  • Maintaining the production pipeline and meeting deadlines.
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Comic Illustrator

  • Creation of high quality comic illustrations made in accordance with the current mainstream western style of comics.
  • Responsible for original ideas and composition of comic illustrations.
  • Maintaining the production pipeline and meeting deadlines.
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Concept Artist

  • Creating high quality concept arts to be used as a direct reference for character and environment artists.
  • Attending reviews, taking feedback and iterating on concepts if needed.
  • Collaborating closely with the Design, Art Directors, sub-team Leads and getting artistic direction as well as support from them.
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Environment Artist

  • Creating high poly sculpts and low poly in-game models based on original concepts.
  • Creating photorealistic original textures using various tools and middle-ware.
  • Setting up materials and shaders to achieve best possible final quality.
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Illustrator

  • Creation of high quality illustrations in collaboration with other Artists on the team.
  • Responsible for original ideas and composition of illustrations.
  • Maintaining the production pipeline and meeting deadlines.
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Lead Vehicle Artist

  • Advising the Art Director in terms of Department strategy.
  • Helping concept artists design machines using experience and modeling expertise.
  • Mentoring and supporting other team members.
  • Maintaining the production pipeline and meeting deadlines.
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Lighting Artist

  • Create dramatic and compelling lighting that supports photorealistic rendering.
  • Deconstruct lighting and textures in a physically based renderer to establish appropriate color correct values.
  • Keep artistic style consistent with defined visual style for the game.
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Senior Concept Artist

  • Creating high quality game concept art to be used as direct reference for character and environment artists.
  • Attending reviews, taking feedback and iterating on concepts if needed.
  • Getting artistic direction and support from an Art Director and design direction from a Design Director.
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