CD PROJEKT RED

The industry leader in creating role-playing games.

Art Tools Programmer

  • Design, develop and support scripts, plugins and tools to create efficient and production friendly art pipline.
  • Work with Character and Environment Art teams in closely to assess areas of need for tools.
  • Debug, update and maintain current and future tools.
Apply Read More

Audio Programmer

  • Designing and developing novel audio systems for the Red Engine such as acoustic simulation, localisation and dialogue, and audio AI.
  • Maintaining and improving existing systems to ensure performance and functionality.
  • Supporting the sound designers in implementing audio.
Apply Read More

Audio Tools Programmer

  • Developing custom tools for our audio engine and systems, covering areas such as localization, dynamic mixing and audio AI.
  • Working with the Sound Designers to get the best out of the wise authoring tool and pipeline.
  • Supporting the integration of sound into our in-house editor.
Apply Read More

Localization Programmer

  • Support and develop the tools and procedures for a localization pipeline capable of handling hundreds of thousands of lines of dialogue.
  • Working with the localization and audio teams along with other departments to facilitate the implementation of dialogue in the game.
  • Designing and implementing new features/tools for dialogue and localization in the engine.
Apply Read More

Pipeline Programmer

  • Helping identify bottlenecks in game workflow that will grant high improvements in the efficiency of the entire team (artists, designers and programmers).
  • Digging into the lower levels of the engine on multiple platforms to perform fixes and optimizations.
  • Creating and supporting various tools usable by the rest of the team.
Apply Read More
Page 1 of 212