CD PROJEKT RED

The industry leader in creating role-playing games.

English Adaptation Specialist

  • Adapting from source Polish into fully idiomatic, appropriately stylized, publishable English all types of in-game text: dialogues, in-game on-screen assets, out-of-game on-screen assets and related.
  • Editing and polishing all types of texts as above with a view towards elevating the quality of our final product.
  • Adding content to established stylization, terminology, pronunciation.
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Lead 3D Artist

  • Heading up our internal team of modelers.
  • Creating high-quality art (both sculpts and final assets) and maintaining the high quality within the team.
  • Supporting, giving feedback, evaluating and mentoring younger colleagues.
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Network Programmer

  • Maintaining and extending the multiplatform core network component of the framework.
  • Assisting with the design and integration of new network services working in cooperation with our partners at GOG.
  • Creation of tools needed to support a growing online infrastructure and release pipeline.
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Senior Audio Programmer

  • Designing and developing novel audio systems for the Red Engine such as acoustic simulation, localisation and dialogue, and audio AI.
  • Supporting the sound designers in implementing audio.
  • Maintaining and improving existing systems to ensure performance and functionality.
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Technical Artist

  • Working closely with the art and programming departments on creating optimized, high-quality visual assets and tools.
  • Defining and documenting technical standards.
  • Maintaining the production pipeline and meeting deadlines.
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UI Programmer

  • Taking part in the design and implementation of User Interfaces ranging from text displays, huds, menus and game elements.
  • Debugging the UI to ensure a stable product.
  • Coordinating with back-end programmers to ensure features work properly with the servers.
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User Acquisition Manager

  • Launching media campaigns: analyzing, evaluating and optimizing campaigns effectiveness.
  • Day to day working with external media houses and internal business intelligence team on identifying media campaign KPIs and delivering them.
  • Creating performance reports and feedbacks for media houses in regards to campaign optimization.
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VFX Artist

  • Create high quality real-time visual FX for characters, environments and gameplay.
  • Optimizing visual effects for performance while maintaining high-quality standards.
  • Maintaining the production pipeline and meeting deadlines.
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