CD PROJEKT RED

The industry leader in creating role-playing games.

Level Designer

  • Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using our proprietary level editor.
  • Crafting unique spaces where gameplay flow and visual composition form memorable experiences.
  • Developing and working within predefined level metrics.
Apply Read More

Lighting Artist

  • Create dramatic and compelling lighting that supports photorealistic rendering.
  • Deconstruct lighting and textures in a physically based renderer to establish appropriate color correct values.
  • Keep artistic style consistent with defined visual style for the game.
Apply Read More

Multiplayer Gameplay Designer

  • Proposing innovative and fun design, fulfilling on the game direction.
  • Designing, prototyping, scripting, iterating on and polishing game systems and features using a proprietary game engine and scripting tools.
  • Working closely with our gameplay programmers on prototyping and implementing stages and ensure that the gameplay functionality, the combat systems, as well as the overall gameplay experience are carried through to completion in the highest possible quality.
Apply Read More
Page 2 of 212