CD PROJEKT RED

The industry leader in creating role-playing games.

Quest Designer

THE VISION

CD PROJEKT RED is looking for a talented and creative Quest Designer to join our Warsaw team! The person in this position will be responsible for designing, planning and implementing story driven quests in our games. You will be constantly assessing, controlling and verifying the quality of the quests while cooperating with many different teams within the studio.

 
 
 

DAILY RESPONSIBILITIES IN A NUTSHELL

  • Creating the storyline on a detailed level.
  • Designing quests and implementing them using a proprietary toolset.
  • Planning assets required for the creation of the quests.
  • Cooperating with other departments.
  • Integrating delivered assets (like gameplay elements, locations, characters, dialog etc.) into a seamless, engaging and unique experience.
  • Maintaining the highest possible quality of quests, and fixing reported bugs.
  • Creating and maintaining design documentation.

 
 
 

REQUIRED SKILLS & EXPERIENCE

  • At least 3 years of experience working in a Quest or Mission Design position, with at least 1 shipped title with strong narrative and quest/mission design elements.
  • Proven experience with comparable visual scripting tools.
  • Experience with game editors and game design tools.
  • Creativity and good sense of narrative pacing.
  • Proven ability to effectively work across teams involved in a game development lifecycle.
  • Ability to work under pressure and meet production deadlines.
  • Strong critical thinking and analytical skills.
  • Real passion for playing games (cRPGs or pen&paper role playing systems).
  • Excellent communication skills & proven ability to work within a team.
  • Fluent English.

 
 
 

NICE TO HAVE

  • Knowledge of Mike Pondsmith’s Cyberpunk universe.
  • Familiarity with Cyberpunk genre in games, movies and literature.

 
 
 

WE OFFER YOU

  • A modern and relaxed studio atmosphere with cutting-edge technologies.
  • A chance to work in an international environment in a booming industry.
  • A competitive salary and project based bonuses.
  • Private health care & MultiSport card.
  • From 20 to 26 days of paid vacation per year.
  • A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Poland.
  • Polish lessons for foreign employees.
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    As a part of recruitment process, a candidate for a Quest Designer is always asked to perform a test – design and implement quest with a specific number of requirements. Those are provided when the candidate decides to start a testing procedure and it has to be delivered on time in one of the following engines: REDkit (preferred), Skyrim Creation Kit, Neverwinter Nights 2 or Shadowrun. Please make yourself acquainted with the engine of choice before starting the test. For documentation about Redkit, please visit https://redkitwiki.cdprojektred.com.

     
     

    Please be informed that we reserve the right to contact only selected applicants. The hired individual will need to work in-house, in our studio based in Warsaw, Poland.
     
    Please include the following statement in your application: “I hereby consent to the processing of personal data in my application by CD PROJEKT S.A. with its registered seat in Warsaw for ongoing recruiting process”.

    Information on processing of your personal data

    Your personal data controller is CD PROJEKT S.A. with its registered seat in Warsaw, Poland, ul. Jagiellońska 74, 03-301 Warszawa. Your personal data will be processed in particular to invite you to our recruitment process and to conduct the process, which includes negotiating conditions of employment. We respect your privacy rights i.e. the right to access, rectify and delete your data, limit its processing, transfer it, a right not to be a subject to automated decision-making, including profiling, and to object to the processing of your personal data (you will find more details about processing of your personal data in this privacy notice).

See also

3D Artist

  • Creating 3D models for the marketing team needs e.g.: key visuals, graphics, videos.
  • Modelling high-quality characters, humanoids, creatures and monsters.
  • Working on asset modelling: weapons, vehicles, logos etc.
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