CD PROJEKT RED

The industry leader in creating role-playing games.

Cyberpunk 2077 E3 2018 Trailer Frame by Frame EP03

Megabuildings are a prominent feature of the Night City skyline in 2077 and function like cities within a city. Each serves as a microcosm for Night City at large. They are self-contained architectural behemoths that offer housing, food, firearms, medicine, training — you name it, it’s there. But don’t mistake them for a futuristic realization of a utopian society. They share much of the same grit, grime, and danger you’d encounter out on the streets.

Night City is a shining example of consumerism run rampant. No matter where you look, you’re pitched a product, an aspiration. Whether you’re riding the metro, brushing your teeth, or pissing in an alleyway, the glitter, vibrant color, and allure of it all sucks you in. Advertisement saturation is a constant part of the sensory experience. Corporations are selling an unattainable dream and the masses are buying into it hook, line, and sinker.

See also

The Evolution of GWENT’s Factions

Imagine for a moment that you are the Lady of Time and Space herself, Ciri, and you’ve just travelled back to November 2016. Would you recognise the GWENT you’ve devoted hundreds of hours to? While it’s enjoyed a loyal following, there are many popular players that weren’t around during the very early days of Closed Beta. This was back when there wasn’t even a ranked mode and a “pro ladder” was the stuff of a Dragons Dream. The archetypes that made up the various factions have been through months of evolution – something which we recently covered in “5 Gwent cards that defined the past” – but with everyone gearing up for Homecoming, let’s take a more in-depth look at how the factions have changed.

Read More