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The Witcher 3: Wild Hunt — 16 free DLCs for everyone!

Open Letter from Marcin Iwiński, co-founder and Joint CEO of CD PROJEKT RED.

“We love games. We love collecting them, playing them, and everything connected to that experience. Every time we reach out for a new release, we expect to be taken care of. We expect support if we encounter any problems, we love updates constantly improving the experience, and we feel really special when we receive free content that gives us more than we initially paid for. It doesn’t have to be huge, it can be an awesome skin for a character, or an extra sword, or armor.
Unfortunately this treatment is quite rare these days. As gamers, we nowadays have to hold on tight to our wallets, as surprisingly right after release, lots of tiny pieces of tempting content materialize with a steep price tag attached. Haven’t we just paid a lot of cash for a brand new game?
As CD PROJEKT RED, we strongly believe this is not the way it should work and, with The Witcher 3: Wild Hunt, we have decided to do it differently. Cutting to the chase, everyone who buys Wild Hunt will receive 16 specially prepared DLCs absolutely for free, regardless of platform. You don’t have to pre-order, you don’t have to buy any special edition to get them — if you own a copy of Wild Hunt, they’re yours. This is our way of saying thank you for buying our game.”


The FREE DLC program for The Witcher 3: Wild Hunt consists of 16 entirely free DLCs, that will be available for every gamer owning a copy of Wild Hunt, for Xbox One, the all-in-one games and entertainment system from Microsoft, PC, and PlayStation®4, and is applicable to all versions (digital or physical, standard or Collector’s).

On May 20th we will release the first bundle of DLCs (2 of the planned 16) — the Temerian Armor Set (horse armor included) and a Beard and Hairstyle Set for Geralt, the game’s protagonist. After this date, a DLC bundle consisting of two DLCs will be published every week, entirely for free. Gamers are entitled to the free DLC regardless of obtaining the game via pre-order or after launch. Instructions on how to obtain DLCs on specific platforms will be provided at a later date. 

For additional details about the 16 FREE DLC program, please refer to the below Q&A

Q: What do I have to do to receive the 16 free DLCs?
A: The only thing you need to do to receive the 16 DLCs is purchase The Witcher 3: Wild Hunt. All of the DLCs will be available for free on every platform (i.e. Xbox One, PC, and PlayStation 4).

Q: Do I have to pre-order to get the free DLCs?
A: No, each piece of content will be available for download regardless of you buying the game before or after launch on May 19th, 2015.

Q: I have the standard version of the game (i.e. not the Collector’s Edition). Do I still get the free DLCs?
A: Yes. You get the 16 DLCs regardless of the version of the game you bought (i.e. standard or Collector’s, digital or physical).

Q: What’s the plan? When can I expect the DLCs to be released?
A: The plan is to release a new DLC bundle (each bundle contains two DLCs) on a weekly basis, following the game’s launch May 19th, 2015. The first DLC bundle will be released the next day on May 20th. The next bundle will be available for download a week after that, on May 27th, the next on June 3rd, and so on. The first bundle will contain the Temerian Armor Set and a Beard and Hairstyle Set for Geralt. The second bundle will contain an additional quest and an alternative look for one of the game’s main characters — Yennefer of Vengerberg.

The Witcher 3: Wild Hunt is available for pre-order at

See also

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Join us tomorrow at 9PM CET on for a live stream with Paweł Burza, Michał “Luigi” Dobrowolski and Maciek “Ostry” Ostrowski who will tell you more about a new game mode coming to GWENT soon!

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43 comments so far...

Max-Tac Posts: 5666 Joined: 2013-01-26
Given the effort they'll be putting into CP2077 and the fact that Night City has as many stories as it has inhabitants ... I'd be surprised not to see at least a considerable amount of DLC if not a squeal of some sort.
But for now how about we let them concentrate on CP2077 and let the future take care of itself.
Moderator Posts: 13527 Joined: 2008-07-10
Tourist Posts: 168 Joined: 2013-09-03
Ahh... bit too soon to say, dontcha think? But I certainly hope so!!

Max-Tac Posts: 2056 Joined: 2013-01-11
Ahh... bit too soon to say, dontcha think?
^ this.
Booster Posts: 956 Joined: 2013-09-14
I think we all would want more games in a cyberpunk style, so a 2077 sequal (2078?) would be welcome. But as said, it is a bit early at this point.


Hmmm 2077... 2078... and the original post in this thread was posted on the 15th of October... 15th October in 1385 the Battle of Valverde is fought between the armies of Portugal and Castile. Coincidence? I think not!

( 2077 + 2078 ) / 1385 = 3

Half-Life 3 confirmed!
Max-Tac Posts: 2056 Joined: 2013-01-11
hashtag illuminati
NC Citizen Posts: 383 Joined: 2013-01-20
Nowadays, it is always sequels and sauce, as long as a new IP doth well in the shoppes.

So, yes. Likely.
Poser Posts: 34 Joined: 2013-01-11
You know, it is fairly early to be thinking about a Sequel - then I suppose I should shift this topic to DLC. Thoughts? The reason I bring this up is because going off CDprojekt's other projects, they don't seem to be a fan of DLC.
Max-Tac Posts: 2056 Joined: 2013-01-11
We first have to see how well CP2077 does.

While the folks here are (obviously) huge fans of the IP, we'll need to see how the general gaming audience receives this game. Wouldn't behoove CDPR to make a sequel, if this one doesn't sell.
Tourist Posts: 114 Joined: 2014-08-28
One thing at a time man, we still need to see how CP77 will turn out. I will say however that if all goes well (with the story, missions, sells, ost, characters, etc) that there would definitely be a sequel (just like the Witcher Series).
Tourist Posts: 65 Joined: 2014-05-06
if it bombs out then probably not.

however, the genre hasn't had a good game pretty much since DX:HR, which while decent wasn't nearly as good as the original DX. So coupled with that, so long as it's not a complete bumbled up sham of crap (which I doubt due to CDPR's focus on decent quality in the witcher series) I would be surprised if there wasn't.

All of that said, let's wait for the first product eh?
Poser Posts: 4 Joined: 2014-04-14
Ghost Posts: 13118 Joined: 2010-02-26
I disagree.
Moderator Posts: 13527 Joined: 2008-07-10
I disagree.
I concur.
Booster Posts: 717 Joined: 2013-09-26
Cyberpunk had a few good games but it was always a kind of niche genre. Let's hope that CP2077 breaks sales records and becomes a trendsetter.

Top of my head:
Beneath a steel sky
Deus Ex 1 & 3.
Blade Runner (lukewarm)
Dreamfall/longest journey

There are a lot more games but they are goddamn awful
NC Citizen Posts: 248 Joined: 2013-01-12
I'm sure it will.

People probably said the same when the first Witcher came out. Or any other IP to be honest.

But now that CDPR have proven themselves to be a leading game dev I can't see why there wouldn't be a sequel.

Lets hope so, but lets get 2077 out there first.
Booster Posts: 595 Joined: 2014-02-12
They said they wanted to make "Cyberpunk" a video game licence, so you can expect a lot of games to milk the cash cow out of it.
Currently there is a revival in Sci-Fi, Cyberpunk, etc...
The trailer has more than 6 millions view.
Everyone seems to be hyped for it (even when they don't know jack about the actual IP), they just see cool cyborgs and big guns.

If the gameplay is worth it and please a somewhat large audience, the game will sell, and so, they'll work on a sequel or some alternative things related to the background (corporation, corporative war, netrunning, etc...)

So yes, you can expect a sequel if things works as planned.
And I think, unless CDPR fail hard and gives us a broken and boring game, that it will sell pretty well, the market is ready for this kind of game actually.

Let's hope that CP2077 breaks sales records and becomes a trendsetter.
Actually, I hope it'll stay somewhat in it's niche, we don't need 12342335 Cyberpunk's rip-off, with a lot of cool kids who never opened a book starting to apropriate the genre, that's how you kill a culture (like the mainstream punk, as an example).
As for every genre, you need to make it right for it to be good, that's why The Walking Dead is a good show, and most of the Zombie show/movie out there are garbage

"What? Zombies and Twilight sells? Goddamnit! Let's do a Zombwilight!", a few month later, here is your garbage:

But yes, if you're willing for "Cyberpunk goes surfing", "Cyberpunk goes to hollywood", etc... You'll be pleased, that's what happend when something goes "trendy"
The thing is, are you ready for "Cyberpunk meet Twilight" ?
Max-Tac Posts: 3339 Joined: 2011-08-01
I hope not.

No matter how good or bad the game ends up being, I'm sick of sequels. It traps developers in an IP rather than letting them explore other ideas that might end up being even better. That's why the occasional rumors of a fourth Witcher game make me feel legitimately murderous. Also, a little piece of me dies every time a new Assassin's Creed game is announced; that horse has been beaten into a fine pink mist.

Case in point: we'd have never gotten Vampire: Bloodlines if Troika had spent all their time churning out Arcanum sequels.
Booster Posts: 717 Joined: 2013-09-26
Actually, I hope it'll stay somewhat in it's niche, we don't need 12342335 Cyberpunk's rip-off, with a lot of cool kids who never opened a book starting to apropriate the genre, that's how you kill a culture (like the mainstream punk, as an example)

As for every genre, you need to make it right for it to be good, that's why The Walking Dead is a good show, and most of the Zombie show/movie out there are garbage
Mainstream success does not preclude a good game. I know it's the hip thing now to be indie, but have you ever been to the indie art shows?

Casablanca had mainstream success, so did Scarface.

It's true that sometimes genre gets diluted,but that's a quality called leadership. At least part of what makes a good writer is communicating. If the genre gets diluted, it's well, because the original writers didn't do their jobs.

To paraphrase Heinlein:
"An artist who cannot sell his own stuff is an incompetent whore"

The problem is that people want fan service. Only shoddy and bad writers cater to their fans.

A GREAT writer/artist/filmmakers chooses the story THEY want to talk about AND they can make it great. Even if its cyberpunk meets twilight.

If westerns didn't achieve mainstream success, we would not have had spaghetti westerns and no Sergio Leone trilogy. If in Japan, cheesy nynkio film didn't exist, we wouldn't have Battles without honor or humanity.

Max-Tac Posts: 5666 Joined: 2013-01-26
While mainstream success in most fields (movies, TV, art, books) hardly guarantees a deluge of half-arsed-milk-the-cash-cow products appearing shortly after a major success unfortunately the console/PC game industry has a long and inglorious history of doing just that.

That said I'd be amazed (as would CDPR I'm sure) if CP2077 made the kind of profits Warcraft or the Mario series did. I suspect it'll be very well received in the RPG market and less so in the FPS one. Unless they really want to alienate the majority of the RPG crowd - RPGers tend to prefer "tactical" to "action" combat. If you've been following the recent "Dragon Age: Inquisition" articles and vids you can see the majority of fans are quite pleased with the return to "tactical" (DA: O) combat vice the semi-debacle of DA: 2's more "action" oriented approach. While DA: 2 had a LOT of other "issues" besides the combat system, that was a significant one. And the RPG market has never been a mass-profit producer so I don't expect too many clones.

Short a screwing up far more then I think they're even capable of CDPR will make a nice profit and win a few awards with CP2077 and continue to do their thing ... make good but not mass market games.