CD Projekt RED marked its fifth year at the Electronic Entertainment Expo with a live demonstration of the studio’s upcoming Xbox 360 adaptation of The Witcher 2: Assassins of Kings. The segment shown was from a pre-alpha build, and received highly positive feedback from media, gathering praise and earning awards among major gaming sites all around the world.
The Witcher 2 garnered a variety of awards and nominations, including:
Most Valuable Game of E3 – Awarded by The Official Xbox Magazine to the best games of E3
Best of E3 – Awarded by Ripten.com
Best of E3 Nominee – Awarded by multiplayer.it
A range of media compiled enthusiastic impressions of the Xbox 360 E3 demo:
Gamespot – “The Witcher 2 is undoubtedly one of the finest role-playing games in years-and certainly the most beautiful”
IGN– “The Witcher looks great on Xbox 360!”
The Escapist – “CD Projekt is aiming for the most mature and complex game in the 360’s history.”
Gamerant – “Don’t expect a port of the game, but one built specifically for the Xbox 360.”
RPGFan – “There’s not much to be said here – the demo was impressive”
Gamesareevil – “The Witcher 2 is not a game to miss.”
Neoseeker – “The demo was absolutely stunning, with impressive texturing and such fine details that you’d expect from a high-end PC.”
RPGamer – “This game is all about your unique experience in both story and gameplay.”
Gamingbits – “The game still looks gorgeous even in the early state”
CD Projekt RED is making absolutely no compromises for the console release. The Witcher 2 on Xbox 360 is a full game adaptation for the new platform. It will immerse players in the same mature, deep gameplay experience, but perfectly suited to the Xbox 360. The same complex storyline, non-linearity, spectacular and tactical combat system, living interactive world and many other features will all be fully implemented on the Xbox 360.
Thanks to CD Projekt RED’s advanced, proprietary REDengine technology, The Witcher 2 on Xbox 360 will present some of the most cutting edge graphics ever seen on the console. In addition, the team is taking the time needed to prepare a proper adaptation. As a result, players can expect meaningful improvements and enhancements. Information about the changes, including the role of Oscar nominee Tomasz Baginski, will be revealed later this year.