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Senior Engine Programmer

  • Maintaining and optimizing existing engine subsystems for all platforms.
  • Designing and implementing new engine subsystems for all platforms.
  • Debugging and bug fixing.
  • Meeting deadlines and producing high quality code.
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Quest Designer

  • Creating the storyline on a detailed level.
  • Designing and planning quests for the game.
  • Keeping high quality of quests in game.
  • Cooperating with other departments.
  • Creativity, and the ability to bring your ideas to life.
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Senior Graphics Programmer

  • Designing and implementing new rendering algorithms and content pipelines.
  • Maintaining and optimizing existing rendering systems.
  • Debugging and bug fixing.
  • Meeting deadlines and producing high quality code.
  • Mentoring other team members.
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