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Animator

  • Creating high quality animation assets with low turnover time.
  • Reporting animation wip’s and doubts to the Animation Lead.
  • Solving everyday problems.
  • Preparation of keyframe animation assets.
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Animator

  • Creation of high quality key-frame animations.
  • Implementing animation assets in Unity engine.
  • Maintaining the production pipeline and meeting deadlines.
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Audio Programmer

  • Designing and developing novel audio systems for the Red Engine such as acoustic simulation, localisation and dialogue, and audio AI.
  • Maintaining and improving existing systems to ensure performance and functionality.
  • Supporting the sound designers in implementing audio.
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