Careers

AI Programmer

  • Taking part in the design and implementation of AI with adjustable difficulty levels.
  • Debugging the AI to ensure optimal performance and stability.
  • Coordinating with gameplay to ensure long term compatibility with AI system.
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Animation Lead

  • Delivering great quality of animation.
  • Reporting animation wip’s and doubts to the Animation Director.
  • Understanding of the animation pipeline and the processes involved from the conceptual phase to implementation.
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Animation Technical Artist

  • Working within the tools team on all animation related technology, mainly focused on MotionBuilder and Autodesk Maya.
  • Implementing tasks to specification defined by the Lead Tools Programmer/Lead Rigger.
  • Designing, creating, testing and maintaining character rigs/setups.
  • Working with modelers to create a model that meet technical needs.
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