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Animator

  • Creating high quality animation assets with low turnover time.
  • Reporting animation wip’s and doubts to the Animation Lead.
  • Solving everyday problems.
  • Preparation of keyframe animation assets.
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Animator

  • Creation of high quality key-frame animations.
  • Implementing animation assets in Unity engine.
  • Maintaining the production pipeline and meeting deadlines.
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Art Tools Programmer

  • Design, develop and support scripts, plugins and tools to create efficient and production friendly art pipline.
  • Work with Character and Environment Art teams in closely to assess areas of need for tools.
  • Debug, update and maintain current and future tools.
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